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Liqad — a mining app with gamification built in
interfacesproduct

Liqad — a mining app with gamification built in

Liqad

App design for mining: gamification built into the design system — rewards, chats, friends and a personal account keep users where dashboards usually leave them cold.

client
Liqadclient
mechanics
rewards · friends · chatsmechanics
recognition
design awardrecognition

The task

Mining apps usually look like instrument panels: numbers, charts and nothing worth returning for. Liqad wanted something else — a product where watching the process is interesting and a community forms around it.

The approach

We did not glue gamification on top; we built it into the design system. Rewards, progress and social mechanics are components with the same rights as cards and charts, which is why the game layer feels native rather than like a push-notification campaign.

What we did

App design. The product screens: process, statistics, controls.

Reward system. Progress and achievements worth coming back for.

Social layer. Friends and chats, so the community lives inside the product.

Personal account. Assets, rewards and settings in one place.

Design system. Game mechanics described as components — the product grows without losing coherence.

The result

  • mining became interesting to watch
  • social mechanics retain better than charts
  • the project received a design award

Tell us the task in four answers

Answer with the buttons or in your own words — that is enough for us to come to the call with thoughts instead of generic questions.

Ruslan Kochubarov
Ruslan Kochubarov
Founder, art director

Tell us about the task

Book a 30-minute call or leave a request — we reply within 30 minutes during working hours and send a brief and relevant examples.

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